Jose Grandal
Jose Grandal
Texture Artist
Madrid, Spain

About

Hi, I’m a texturing artist with over 10 years of experience in both videogames and animation films.
I am good at creating hand-painted textures (“Turu" of Filmax Animation) or more realistic looks from photo libraries, using the main tools as Mari or Substance Painter (Castlevania saga and Wonder Park of Paramount Animation). My curiosity took me to broaden my knowledge in lighting and scene composing with Unreal 4, for your real time rendering, and also mastering in procedural materials with Substance Designer that push me to improve my skills both technically and artistically.
Described as creative, dedicated, trustworthy and always eager to improve on my own skills, I am to contribute to the creative and technical aspects of production seeking to deliver solid results working side to side with the best talents in the industry.

http://josegrandal.com
http://www.youtube.com/user/rayn3d
http://instagram.com/rayn3d

Launched Titles:
2020 “ La Gallina Turuleca” or “Turu, the wacky hen” (Animated feature)
2019 “Wonder Park” from Paramount Animation (Animated feature)
2017 "The Invisible Hours" -Tequila Works (VR platforms)
2014 "Castlevania: Lords of Shadow 2" - Mercury Steam ( Xbox360 & Ps3 )
2012 "Tadeo Jones" of Lightbox Entertainment (Animated feature)
2010 "Castlevania: Lords of Shadow" of Mercury Steam ( Xbox360 & Ps3 )
2006 "Commandos: Strike Force" (PC)
2003 "Commandos 3" (PC)

Skills

TexturingShading3D Modeling

Software proficiency

Mari
Mari
3ds Max
3ds Max
ZBrush
ZBrush
Substance Designer
Substance Designer
Maya
Maya
Arnold
Arnold